ByteAC Anticheat// wikiPanel →

Beta / Experimental

Anti cheating traces

beta.cheat_tracesclientBetaDefault: log

Texture dictionaries of known cheat menus are loaded.

How ByteAC finds it

Once a minute the client checks whether menu textures are loaded.

Reported by the ByteAC script in the player's game. A strong signal, but a modified client could hide it.

What the numbers mean

These are the values shown under the detection in the Threat feed and on the player page.

dict
Name of the texture dictionary found.
source
Where the check ran: "client" = the ByteAC script inside the player's game reported it, "server" = the server measured it itself. Server measurements cannot be faked by the player.

Can also be caused by

Scripts that use the same texture names. Fix: exports.ByteAC:Allow("textures", seconds).

What to do

Log.

The action (Off, Log, Kick, Ban) is set per detection on the Protection page. It only applies when Enforcement is on Custom. See Actions, modes & numbers.

Related settings

Execution pattern exceptionsdefault 0 entries
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