Weapons / Weapon detections
Anti give weapon
weapons.giveserverDefault: banThe player gave a weapon to another player.
How ByteAC finds it
The server sees every give-weapon request. Scripts give weapons from the server, so a client giving one to another player is a cheat. Blocked on kick/ban.
Measured by the server. The player cannot fake or block it.
What the numbers mean
These are the values shown under the detection in the Threat feed and on the player page.
- weapon
- GTA weapon hash of the weapon used, as a number. 2725352035 = WEAPON_UNARMED (fists). Use the Hash lookup page for others; custom (add-on) weapons will not be in the list.
- ammo
- Ammo that came with it (-1 = default).
- target
- In-game server ID (the number next to the name, e.g. 55) of the OTHER player who was affected, at the time of the detection. IDs are reused after a player leaves.
What to do
Ban.
The action (Off, Log, Kick, Ban) is set per detection on the Protection page. It only applies when Enforcement is on Custom. See Actions, modes & numbers.
Related settings
- Add-on weaponsdefault 0 entries
- Custom weapons that exist on your server.
- Blacklisted weaponsdefault 18 entries
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