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Weapons / Weapon detections

Anti give weapon

weapons.giveserverDefault: ban

The player gave a weapon to another player.

How ByteAC finds it

The server sees every give-weapon request. Scripts give weapons from the server, so a client giving one to another player is a cheat. Blocked on kick/ban.

Measured by the server. The player cannot fake or block it.

What the numbers mean

These are the values shown under the detection in the Threat feed and on the player page.

weapon
GTA weapon hash of the weapon used, as a number. 2725352035 = WEAPON_UNARMED (fists). Use the Hash lookup page for others; custom (add-on) weapons will not be in the list.
ammo
Ammo that came with it (-1 = default).
target
In-game server ID (the number next to the name, e.g. 55) of the OTHER player who was affected, at the time of the detection. IDs are reused after a player leaves.

What to do

Ban.

The action (Off, Log, Kick, Ban) is set per detection on the Protection page. It only applies when Enforcement is on Custom. See Actions, modes & numbers.

Related settings

Add-on weaponsdefault 0 entries
Custom weapons that exist on your server.
Blacklisted weaponsdefault 18 entries
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