Main / Misc detections
Anti resource injection
misc.resource_injectionbothDefault: banA resource was started in the player's game that does not exist on the server.
How ByteAC finds it
The client tells the server about every resource that starts. A name the server does not know is reported.
Checked in the player's game and on the server.
What the numbers mean
These are the values shown under the detection in the Threat feed and on the player page.
- resource
- Name of the resource that was started.
- source
- Where the check ran: "client" = the ByteAC script inside the player's game reported it, "server" = the server measured it itself. Server measurements cannot be faked by the player.
What to do
Ban.
The action (Off, Log, Kick, Ban) is set per detection on the Protection page. It only applies when Enforcement is on Custom. See Actions, modes & numbers.
Related settings
- Heartbeat timeoutdefault 75 s
- Silence before a player who is still playing is reported. Plain silence waits at least 120 s.