Main / Executor detections
Injected resource
exec.injected_resourcebothDefault: banA resource runs inside the player's game that the server never started.
How ByteAC finds it
The ByteAC client sends the list of resources running in the player's game. The server compares it with its own list. Executors that load a menu as a fake resource show up here.
Checked in the player's game and on the server.
What the numbers mean
These are the values shown under the detection in the Threat feed and on the player page.
- resource
- Name of the resource that runs on the player's side but does not exist on the server (first 64 characters).
- source
- Where the check ran: "client" = the ByteAC script inside the player's game reported it, "server" = the server measured it itself. Server measurements cannot be faked by the player.
Can also be caused by
Very rare. A resource that was started on the server and stopped again a moment later can briefly be on one side only.
What to do
Ban. A resource the server does not have can only come from an injector.
The action (Off, Log, Kick, Ban) is set per detection on the Protection page. It only applies when Enforcement is on Custom. See Actions, modes & numbers.