Entities / Ped detections
Anti forced ragdoll
peds.forced_ragdollserverDefault: logThe player knocked another player over.
How ByteAC finds it
The server sees every ragdoll request. One for another player's character is reported.
Measured by the server. The player cannot fake or block it.
What the numbers mean
These are the values shown under the detection in the Threat feed and on the player page.
- target
- In-game server ID (the number next to the name, e.g. 55) of the OTHER player who was affected, at the time of the detection. IDs are reused after a player leaves.
What to do
Log.
The action (Off, Log, Kick, Ban) is set per detection on the Protection page. It only applies when Enforcement is on Custom. See Actions, modes & numbers.
Related settings
- Disable NPC populationdefault false
- -
- Blacklisted pedsdefault 0 entries
- -
- Enable ped whitelistdefault false
- -
- Whitelisted pedsdefault 0 entries
- -
- Peds per 10 secondsdefault 8
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- Log ped spawns to paneldefault false
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