ByteAC Anticheat// wikiPanel →

Main / Client detections

Anti AFK bypass

client.afk_bypassclientDefault: off

The player keeps moving with a perfectly still camera for 30 minutes.

How ByteAC finds it

Once a minute the client compares the camera rotation. Moving but never turning the camera for 30 minutes in a row is reported.

Reported by the ByteAC script in the player's game. A strong signal, but a modified client could hide it.

What the numbers mean

These are the values shown under the detection in the Threat feed and on the player page.

minutes
Minutes in a row.
source
Where the check ran: "client" = the ByteAC script inside the player's game reported it, "server" = the server measured it itself. Server measurements cannot be faked by the player.

Can also be caused by

Players driving long straight distances with a fixed camera.

What to do

Off unless you fight AFK farming.

The action (Off, Log, Kick, Ban) is set per detection on the Protection page. It only applies when Enforcement is on Custom. See Actions, modes & numbers.

Related settings

Max on-foot speeddefault 25 m/s
-
Teleport distancedefault 120 m
-
Super jump heightdefault 8 m
Height gained on foot within 1.5 s before anti super jump flags. Raise it if scripts lift or launch players.
No-ragdoll gracedefault 1 s
Ragdoll must stay disabled this long in a row before anti no-ragdoll flags. Raise it if your scripts disable ragdoll for a while (spawn protection, safe zones).
Allowed ped modelsdefault 2 entries
Used by anti model change. Leave empty to allow all.