Weapons / Projectiles
Protect ped projectile attacks
projectiles.ped_attackserverDefault: banA projectile (rocket, grenade) was fired without the weapon.
How ByteAC finds it
The server sees every projectile. One that is not on the whitelist and does not match the weapon in hand is reported.
Measured by the server. The player cannot fake or block it.
What the numbers mean
These are the values shown under the detection in the Threat feed and on the player page.
- weapon
- GTA weapon hash of the weapon used, as a number. 2725352035 = WEAPON_UNARMED (fists). Use the Hash lookup page for others; custom (add-on) weapons will not be in the list.
What to do
Ban.
The action (Off, Log, Kick, Ban) is set per detection on the Protection page. It only applies when Enforcement is on Custom. See Actions, modes & numbers.
Related settings
- Enable projectiles whitelistdefault true
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- Whitelisted projectilesdefault 3 entries
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- Projectiles per 10 secondsdefault 20
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- Log projectile spawns to paneldefault false
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