Explosions / Explosion detections
Blame explosion (AddOwnedExplosion)
explosions.ped_attackserverDefault: banAn explosion credited to another player (blame explosion).
How ByteAC finds it
An explosion whose owner is another player's character was created by this player. Vehicle, fuel and prop chain reactions are skipped.
Measured by the server. The player cannot fake or block it.
What the numbers mean
These are the values shown under the detection in the Threat feed and on the player page.
- type / name / coords
- The explosion.
- blamed
- In-game ID of the player the explosion was blamed on.
What to do
Ban.
The action (Off, Log, Kick, Ban) is set per detection on the Protection page. It only applies when Enforcement is on Custom. See Actions, modes & numbers.
Related settings
- Blacklisted explosionsdefault 61 entries
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- Explosions per minutedefault 6
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- Cancel all explosionsdefault false
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- Cancel all firesdefault false
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- Log explosions to paneldefault false
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