Main / Client detections
Anti noclip
client.noclipbothDefault: logThe player flies through the world without gravity.
How ByteAC finds it
Two checks. Client: the character moves more than 3 m per second while hanging in the air without falling, jumping, climbing or parachuting, 3 seconds in a row. Server: horizontal speed above 10.5 m/s with no vertical speed while off the ground, 5 samples in a row.
Checked in the player's game and on the server.
What the numbers mean
These are the values shown under the detection in the Threat feed and on the player page.
- x / y / z
- Client check: where the player was.
- z
- Server check: height.
- speed
- Server check: horizontal speed in m/s.
- source
- Where the check ran: "client" = the ByteAC script inside the player's game reported it, "server" = the server measured it itself. Server measurements cannot be faked by the player.
Can also be caused by
Scripts that attach or carry players, admin noclip outside txAdmin.
What to do
Log, kick once the server check hits.
The action (Off, Log, Kick, Ban) is set per detection on the Protection page. It only applies when Enforcement is on Custom. See Actions, modes & numbers.
Related settings
- Max on-foot speeddefault 25 m/s
- -
- Teleport distancedefault 120 m
- -
- Super jump heightdefault 8 m
- Height gained on foot within 1.5 s before anti super jump flags. Raise it if scripts lift or launch players.
- No-ragdoll gracedefault 1 s
- Ragdoll must stay disabled this long in a row before anti no-ragdoll flags. Raise it if your scripts disable ragdoll for a while (spawn protection, safe zones).
- Allowed ped modelsdefault 2 entries
- Used by anti model change. Leave empty to allow all.