Weapons / Weapon detections
Anti kill exploits
weapons.kill_exploitserverDefault: banA hit from further than any weapon reaches.
How ByteAC finds it
Hits from more than the max hit distance are reported (and blocked on kick/ban).
Measured by the server. The player cannot fake or block it.
What the numbers mean
These are the values shown under the detection in the Threat feed and on the player page.
- weapon
- GTA weapon hash of the weapon used, as a number. 2725352035 = WEAPON_UNARMED (fists). Use the Hash lookup page for others; custom (add-on) weapons will not be in the list.
- damage
- Damage the game reported for this hit (GTA health points; a player has 100 usable HP above the 100 of a downed ped, plus up to 100 armor).
- distance
- Metres between shooter and victim.
Can also be caused by
Sniper servers with long sight lines. Raise Max hit distance.
What to do
Ban.
The action (Off, Log, Kick, Ban) is set per detection on the Protection page. It only applies when Enforcement is on Custom. See Actions, modes & numbers.
Related settings
- Add-on weaponsdefault 0 entries
- Custom weapons that exist on your server.
- Blacklisted weaponsdefault 18 entries
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