Main / Client detections
Anti model change
client.model_changeserverDefault: logThe player's character model is not on the allowed list.
How ByteAC finds it
The server reads the character model every second and compares it with Allowed ped models. The loading model is ignored.
Measured by the server. The player cannot fake or block it.
What the numbers mean
These are the values shown under the detection in the Threat feed and on the player page.
- model
- Hash of the character model. Look it up on the Hash lookup page.
Can also be caused by
Scripts that give players other models (police dogs, animals, custom peds). Add them to the list or leave the list empty.
What to do
Log.
The action (Off, Log, Kick, Ban) is set per detection on the Protection page. It only applies when Enforcement is on Custom. See Actions, modes & numbers.
Related settings
- Max on-foot speeddefault 25 m/s
- -
- Teleport distancedefault 120 m
- -
- Super jump heightdefault 8 m
- Height gained on foot within 1.5 s before anti super jump flags. Raise it if scripts lift or launch players.
- No-ragdoll gracedefault 1 s
- Ragdoll must stay disabled this long in a row before anti no-ragdoll flags. Raise it if your scripts disable ragdoll for a while (spawn protection, safe zones).
- Allowed ped modelsdefault 2 entries
- Used by anti model change. Leave empty to allow all.